
Thanks to Arakash, I've learned that the data outlining which ratings are most important for each body type can be found within the savegame files.
#Gearcity guide how to
Since I've touched on how to identify your markets, let's talk about what's important in a particular type of vehicle. Better parts mean better vehicles, which can translate directly into higher sales and more money. The more difficult it is to design a component, the longer it will take, and the more expensive the project will be, but your labor skills will improve more quickly, which results in better parts. If I try to focus on any more than two variables, I start to second guess myself and rarely get anything done.Īlso, once you're making money, design a 'concept' line of components every year with a focus on design requirements. For example, when I'm designing an engine for a Pickup, I look to maximize torque while minimizing cost. The best advice I can give is to play with the sliders to get an idea of how they affect the finished product, and then control for at MOST two variables during the design process, and more often than not cost will be one of those two variables. Personally, I always use the Advanced design tool, even if I really have no idea what I'm doing most of the time. Identify your market, (another reason why I'm fond of the Top 50 Selling Vehicles Worldwide report, the AI identifies markets for you!) identify what's important to consumers in that market, and attack accordingly. Use it to do whatever you want, really, just make sure you're using it.ĭesign StrategiesFirst of all, it's important to have a plan before you start designing your components. Use it to expand or design more expensive components/vehicles. Always remember that if your company's cash isn't in the bank or the stock market, it's really of no use to you. The Top 50 Selling cars worldwide is your friend here, and though it will be difficult to capture that number one spot in the first few years, with proper planning and expansion, it's very doable.

Quite often, a higher sales volume will outweigh the cost of even a maximum size branch in a city like say, New York or London. If you're making lots of money and overproducing, try expanding your branches. If you find yourself overproducing, invest more in marketing. Build factories in high population, high GDP cities and start selling your mass market cars there. If there's demand that isn't being met, expand your factory, particularly in the early years when transportation costs are high. The same is true of fuel economy, though it is not as important for Pickups.Įxpansion is extremely important with mass market vehicles, it's a good idea to keep an eye on the vehicle demand report for this reason.

And reliability is important for these types of vehicles because the people buying them generally will not have the resources for maintenance or repair. Which, of course, leads to more sales, which leads to more profit. The less it costs your customers, the larger the potential market is. Why? Because the less a vehicle costs you in terms of production/transportation/research costs, the less it will cost your customers. While the design strategy will be different between Sedans/Compacts and Pickups, for any mass market vehicle you want to maximize reliability while minimizing cost. Typically, this will mean Sedans or Compacts in the European market, and Pickups in the US market. In game terms, any vehicle type rated at Above Average or higher in the body type demand report is a good target for pursuing this type of strategy. To put it another way, you can use the profits generated by your mass market vehicles to subsidize more "roleplaying" behavior (that is, actions less motivated by profit and more motivated by fun). Once you're making a strong profit, then you can start to spend more time and money designing more expensive, higher quality components and vehicles. The Mass Market Strategy The mass market strategy is, in my experience, the best way to get your fledgling company off the ground at any start date.
